#ifndef SINGBLOCK_H_INCLUDED
#define SINGBLOCK_H_INCLUDED

#include "TestEntity.h"

class SingBlock : public TestEntity{

public:
    SingBlock(int type, sf::Vector2f pos, sf::Vector2f dimensions, float rotation = 0);
    void collisionResponse();
    void setPitch(float);
};

#endif // SINGBLOCK_H_INCLUDED
